Monstre de Coiffure for your phone is HERE!

Exciting news time!

We just published version 1.0 of the official Monstre de Coiffure android port to Google Play Market!!


This is a very basic port of the original game which is pretty much identical to the version you played on Ludum Dare. However, we do plan on adding a bunch of neat features, such as a personal highscore, achievements, online leaderboards and other cool stuff. After all of that’s out of the way, we can start focusing on major updates, such as new game-modes and content :)

Did I mention it’s FREE?

Get Monstre de Coiffure from Google Play

Thanks for the tremendous support so far, we love all of you!

Global Game Jam 2015 and things

Hello again!

Last Friday was the annual Global Game Jam, and considering the fun we had last time, we participated once again.

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This time the jam was at Beit Ha’ir in Tel Aviv, which is usually a museum, but the rad guys at GameIS turned it into a game making powerhouse. We worked around the clock to make a game called Karma Knight which is our first 2 player versus game ever.

While Karma Knight might be our last game for a long while because I, Yotam, am getting drafted for four and half years, I want to take this opportunity and tell everyone reading to just go and make games. Seriously. You don’t have to know code or be experienced to make a game. You just have to be passionate about it. It’s something everyone should experience in my opinion, and you get something you made when you’re done, which is the awesome-st feeling in the world. So next time there’s a Game Jam nearby (or online), make a team and MAKE SOME VIDEOGAMES

I feel like my time spent making videogames couldn’t be spent better. It has gotten me and my friends to places we’ve only dreamed of getting to, by creating our favorite thing ever – videogames. It’s a whole new world just waiting to be explored by young, inventive pioneers. If you look at how far 2014 has gotten us in terms of games and the technology surrounding them, I can only say I have high hopes for this year, even though I won’t be around.

Now go beat up some hobos when you play our game!

Play Karma Knight here

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Game(s) of the Year!

This last week has been very exciting for Lonebot!

The annual GameIS Israeli Game of the Year awards took place and 3 of our games – Pulley Planet, Goat Trip and 1PUSH were nominated in two categories: Jam and Garage (Indie) games.

The ceremony was great and we met a bunch of people we love (including the one and only). They read the nominees for each categories and invited special guests from the industry to announce the winner. All our games were finalists and and two of them were actually announced as winners!

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We were awarded two beautiful statues with the name of our games engraved on them, along with a pile of LOOT!

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Overall, a crazy and awesome experience for us. We hope we’re on the right track to INDIE STARDOM! or just more pizza nights, really. We’re really sad we didn’t win the beer crates though, everyone else got them :(

We have the 2015 Global Game Jam coming up this next weekend and we’re really hoping to make a rad new game which is not about killing a goat. Come meet us!

Also check out GameIS, the awesome people behind the ceremony, and check out our nominated games – Pulley Planet, Goat Trip and 1PUSH.

Finally, here is a picture of the entire team* after the awards show.

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*Jason not really included



Indies vs PewDiePie

With Ludum Dare coming up in two weeks, we decided the best thing to do right now was to settle back, relax, and do another game jam.

We worked for 3 days to bring you the fabulously action packed Hula Blade – a game about dancing your way through a dungeon and chopping baddies. Can you defeat the evil dungeon master?


This time around, we’re asking you to root for us! That means it’d be cool if you vote for us  on the jam page (though you have to register to GameJolt for that, and if you don’t want to do that, it’s cool).

What are you waiting for? Go axe some baddies! Click here (and scroll down a lot):



Or just go here. Thanks!


TRIGGER WARNING: SPOOKY  <a href=""><img src="" alt="Play" style="border:0px;" data-recalc-dims="1" /></a>

Welcome to Scream Fortress #6! *screaming men!*

No, wait. *crying babies!*

Last year, we promised we’d post YOUR skeleton this time around. Guess what: WE LIED! *shrieking ghosts!*

Have a wonderful Halloween, you magnificent bastards. *the sound of paying taxes!*

Ludum Dare 30: Pulley Planet

In case you’ve missed it, we’ve released a new game!

In Pulley Planet you play as Paulie, an interstellar pulley operator in charge of… pulling planets. Use a ridiculously large pulley mechanism to pull planets closer to you and weaken incoming invaders who want to destroy your pulley.

A lot of thought went into audio-visual feedback in this one, and also plenty of polish. Tell us what you think?


Pushing… Pulling… I’m sensing a pattern here.

PUSH gets a face-lift

Remember our last Ludum Dare game, PUSH? Well, we went ahead and completely remade the entire game! Why? Because we’re CRAAAAZY!


As the end of June was approaching, we noticed a nice game jam named the ‘2014 Indie Game Maker Contest’. Although the name is quite generic, it was an interesting idea. Seeing how we didn’t have too much time to make a completely new game, we decided to – well – recycle. We cracked down on a completely new framework for PUSH and made a newer version of the game, which is now 1PUSH.

We’ve added a 10 additional levels, new engine, new mechanics, completely remastered graphics and style, new music, and most importantly: a shiny new LEVEL EDITOR!

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That’s right, now you can make your own puzzles and share them with friends. Best of all – it’s text based! No files included.

Play it here


Made an awesome level? Post it as a comment on the game’s page! We might even feature it!

Aaaand… We’re back!

HEY! It’s been a while!

In case you haven’t noticed (which is kind of being oblivious at this point) was down for quite a long time. This was because our host was having trouble with a campaign going on and different things, but it’s over now, and as you can see, we’re back! (the website is still a bit slow, but we’ll fix that too!)

In other news, our good indie friend, Gal Pasternak, celebrated his birthday yesterday! Unfortunately, we’re only back online now, but we hope it’s still not too late to wish him a fantastic birthday and many more great games.

Gal (or Galman33) has known us for quite a while now. We first met on Ludum Dare and we’ve been keeping touch ever since. He’s a great example of the potential of indie game development in Israel, he even won a game of the year award! How crazy is that!?

He’s a pretty rad dude, and I suggest everyone to check him out on Twitter or on his website.